p_main_party = 0
p_temp_party = 1
p_camp_bandits = 2
p_temp_party_2 = 3
p_temp_casualties = 4
p_temp_casualties_2 = 5
p_temp_casualties_3 = 6
p_temp_wounded = 7
p_temp_killed = 8
p_main_party_backup = 9
p_encountered_party_backup = 10
p_ally_party_backup = 11
p_collective_enemy = 12
p_collective_ally = 13
p_zendar_mercs = 14
p_town_1_mercs = 15
p_town_2_mercs = 16
p_town_3_mercs = 17
p_town_4_mercs = 18
p_town_5_mercs = 19
p_town_6_mercs = 20
p_town_7_mercs = 21
p_town_8_mercs = 22
p_town_9_mercs = 23
p_town_10_mercs = 24
p_town_11_mercs = 25
p_town_12_mercs = 26
p_town_13_mercs = 27
p_town_14_mercs = 28
p_zendar = 29
p_town_1 = 30
p_town_2 = 31
p_town_3 = 32
p_town_4 = 33
p_town_5 = 34
p_town_6 = 35
p_town_7 = 36
p_town_8 = 37
p_town_9 = 38
p_town_10 = 39
p_town_11 = 40
p_town_12 = 41
p_town_13 = 42
p_town_14 = 43
p_castle_1 = 44
p_castle_2 = 45
p_castle_3 = 46
p_castle_4 = 47
p_castle_5 = 48
p_castle_6 = 49
p_castle_7 = 50
p_castle_8 = 51
p_salt_mine = 52
p_four_ways_inn = 53
p_dhorak_keep = 54
p_training_ground = 55
p_river_pirate_spawn_point = 56
p_steppe_bandit_spawn_point = 57
p_black_khergit_spawn_point = 58
p_forest_bandit_spawn_point = 59
p_mountain_bandit_spawn_point = 60
p_sea_raider_spawn_point_1 = 61
p_sea_raider_spawn_point_2 = 62
p_spawn_points_end = 63
